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Cemu 1.7.5 crashes working after a while zelda
Cemu 1.7.5 crashes working after a while zelda





cemu 1.7.5 crashes working after a while zelda

Certain levels in World 6 experience a similar issue where the distant fog has large striped squares in it. The fog in the far background of 5-1: Harvest Hazards appears to be somewhat visually corrupted, rendering as unusual translucent textures rather than fog. The glitching seems to be dependent on Donkey Kong's positioning, as as soon as you start moving it is likely to revert to a normal appearance. Near the first checkpoint of level 6-A: Dynamite Dash, the lighting on the massive ice pillar in the close background will occasionally glitch out, turning deep blue. When you pass the Big Squeekly encased in ice in the level 6-4: Blurry Flurry, its laughter is not audible. The auditory echo effect that is supposed to play at the intro to 2-BOSS: Mountaintop Tussle does not work, so sound effects do not have any echo in this location. Previously known issues for older cemu builds but unchecked with most recent







Cemu 1.7.5 crashes working after a while zelda